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Home » Games News » The Burning Crusade and Wrath of The Lich King

Since its original Cabal Alz version, WoW has become a drastically different game. The original version, known as "Vanilla" by many, required large amounts of dedication by the player. Players, if they wished to excel at the game, had to literally devote a full work week amount of time into the game.

To those that could meet these demands, they were rewarded by a great sense of achievement.

It is hard to describe the feelings players get when they finally defeat a boss that they and 39 others have spent days and weeks on. Joy, relief, and elation all seem to work, but none of them completely embodies the exact sensation.

In fact, there is nothing exactly like it in the gaming world.

However, after two expansions (The Burning Crusade and Wrath of The Lich King), it has become clear that Blizzard's focus has been flipped upside down to coddle the casuals, which in effect, has eliminated this sense of achievement from the game.

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